1/20/2024 0 Comments Football manager 2015 graphics![]() ![]() The first location you need to check are the folders for the parent skin to your skin (when skinning this should always be the first place you look for files), if you cannot remember which parent skin you set then open the 'skin_config.xml' file located within the 'my_first_skin' folder and locate the parent line that looks like this: The first thing you need to do is locate where in the 'Working' Folder the default skin graphics are located, and like with the text settings they are located in various places, however instead of being located inside the settings folder the graphics are aptly located inside the graphics folder. Like with the font settings (and everything else) the skin graphics work on a hierarchy system which means you only need to copy over files you are planning on editing into your skin, if you don't copy the files over the game will just use the default files. You will also need to have your preferred xml file editor and image editing programs open as well as FM2015. The my_first_skin folder within your Saving Location. Your 'Working' Folder Location from the previous guide (which is where you extracted the default game files to). This part of the guide will talk you through how to change the appearance of the actual skin graphics.Īs it is fairly long I have also included a quick recap at the end.īefore starting I advise you have the following folder locations open: The previous parts of the guide talked you through creating a new skin and then changing the fonts and some of the font settings, before telling you how to change most of the text colour. Before reading this guide make sure you have read the previous parts of the guide as well as the extracting files guide, as this guide will assume you have followed those guides. Welcome to the fourth part of my updated Skinning Guide for FM2015. Football Manager 2015 Skinning Guide Part 4: Editing the Skin Graphics ![]()
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